Zengence

Zengence is a compelling rhythm-based VR action/arcade game that provides FDA-cleared treatment for stress, anxiety, and depressive disorders.

Levels are linear, “on rails” experiences meant to be completed in 5-10 minutes. Developing with community modding in mind. After release, there will be possibilities for the community to build their own levels to continue enjoying the endorphins created by the rhythm-based motions and consistently achievable flow state.

No PvP, but instead will include leaderboards, personal best stats, and possibly replay and sharing of sequences.

Duties: Sr. Level Designer

  • Working closely with the client to bring out their vision of the game.

  • Weekly update with the client and their staff

  • Creating level layouts from blockmesh to fully playable for story mode.

  • Setup combat scenario based on music tempo

  • Weekly update with my studio’s leadership team

Level Design

Levels were designed as an abstract dream, moving from one dream to another.

Blockout