
Zengence
Zengence is a compelling rhythm-based VR action/arcade game that provides FDA-cleared treatment for stress, anxiety, and depressive disorders.
Levels are linear, “on rails” experiences meant to be completed in 5-10 minutes. Developing with community modding in mind. After release, there will be possibilities for the community to build their own levels to continue enjoying the endorphins created by the rhythm-based motions and consistently achievable flow state.
No PvP, but instead will include leaderboards, personal best stats, and possibly replay and sharing of sequences.
Duties: Sr. Level Designer
Working closely with the client to bring out their vision of the game.
Weekly update with the client and their staff
Creating level layouts from blockmesh to fully playable for story mode.
Setup combat scenario based on music tempo
Weekly update with my studio’s leadership team
Level Design
Levels were designed as an abstract dream, moving from one dream to another.